Sherlock Holmes
“Which would be the diagrams in sysml which would model an unmanned ground vehicle”

An unmanned ground vehicle can be best modelled by using a set of structured diagrams. The behavioural diagrams (use cases, activities, states and sequence diagrams) describe dynamic behaviour, while the information models (class diagram) and physical diagram (component diagrams) capture static structure. Additionally, parametric diagrams capture relationships between system parameters, and block definition diagrams capture logical constraints. All diagrams together form a cohesive picture to represent the unmanned ground vehicle system.

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